Hot-seat duel
Two players, one keyboard, the same text. Take turns; nobody types at once.
Rounds
| Round | Winner | Player 1 | Player 2 | Decided by |
|---|
Counts toward your daily streak. Game results never change your test personal bests.
How a hot-seat duel works
A hot-seat duel is a typing race for two people and one keyboard. Instead of typing side by side, you take turns: the first player types for thirty seconds while the second waits, then the keyboard changes hands and the second player types exactly the same text. Taking turns is what makes it fair on one device, because keyboards drop keys when two people press them at once.
A match is the best of three rounds. Each round brings new text from the phrase bank, picked once for both players, and the player who typed second last round goes first in the next, so nobody keeps the advantage of reading ahead. The first player's score stays hidden until the second has finished.
Scoring and the handicap
The round goes to the higher net speed in words per minute, the same measure as the typing test, and accuracy breaks a tie. A round typed under 80% accuracy loses automatically, so mashing keys never pays. If both players fall under that line, speed decides as usual.
The optional handicap adds a fixed bonus to one player's speed, from 5 to 50 wpm. It is added after the round and shown separately, raw speed plus bonus, so a beginner and a fast typist can have a close game and both can see how it was scored.
Privacy and records
Names you type are kept only for the match and are forgotten when you leave. A finished match counts toward your daily streak, but duel speeds never change the personal bests you set on typing tests. When you are done, share a card with the score or start a rematch with the same players.